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Low polygonal modelling

The main task that arises during the work on creation of a vehicle, weapon, object of an environment or a character is the reproduction of geometric specifications of a real object that evokes the feeling of reality in player’s imagination. To guarantee the highest quality of works Scythgames team follows the modern 3D industry tendencies and constantly updates the programs they deal with. The low polygonal modelling is carried out with the settings that meet specific requirements of the client’s game engine.

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