Blog

March 8
Our Free Time
09.03.2021

Today we congratulated our beauties, our most charming part of the team with the past of March 8. Such bright and gentle, bold and indecisive, ambi...

Read more
New Year's corporate party
Our Free Time
14.01.2021

New Year's holidays are probably the most anticipated of all. Since the beginning of December, our entire office has been waiting for something...

Read more
Halloween
Our Free Time
02.11.2020

Halloween .. The Scythgames office was gripped by darkness and gloom... Ghosts, skeletons, Jack's of lantern, spiders on the walls and bats ...

Read more
Day of the Ukrainian Cossacks
Our Free Time
21.10.2020

The Scythgames team symbolically celebrated the Day of the Ukrainian Cossacks. Both boys and girls decided to try their hand at dexterity, endur...

Read more
VEHICLE PRODUCTION FOR GAMES
WWNews
25.02.2018

Learn the main principles of the production of awesome 3d vehicles for video games from Karol Miklas Introduction My name is Karol...

Read more
Scythgames treats guests
Our Free Time
24.07.2017

Last week a person, whose visit to our office we had been waiting for such a long time, came to us - our fellow countryman Eugene Zaitsev, well-kno...

Read more
Outdoor rest
Our Free Time
19.06.2017

Time passes very quickly when you have many things to do. As a result, we have just realized that almost a year passed from our last gathering outd...

Read more
WELCOME TO THE NEW UV EDITOR IN MAYA 2017 UPDATE 3
WWNews
01.06.2017

by Eddie Russell, Pluralsight Most 3D artists have a love/hate relationship with UVs. Either they love doing them or they hate doing them. Regar...

Read more
BEHIND THE ANIMATIONS OF HORIZON ZERO DAWN, WITH NIEK NEERVENS
WWNews
15.05.2017

by Anna Cicone (Interviewer)   Niek Nerveens is a Senior Animator at Guerrilla Games responsible for some of the stunning animations of ...

Read more
CREATING REALISTIC TEXTURES AND 3D MODELING, WITH MARCEL HALADEJ
WWNews
11.05.2017

by Gavin Grigsby (Interviewer) CGS: Well first, how did you begin your journey as a 3D artist, and how did you get your foot in the door profess...

Read more